Author: lelandsavellano (Page 1 of 2)

Effectiveness of 3D Designing!

Here is a photo of a little design that I designed on Tinkercad

3D Design integration is an interesting concept for educators to integrate into their lesson plans. By implementing some sort of 3D Design, they are able to showcase more to see instead of when they are showing just a 2D visual.

I think that Third-dimensional designing is an effective way to showcase a certain topic. As stated by the Temporal Contiguity principle, people learn best when corresponding words and visuals are presented together. This means that preparing a 3D Design and having the design present while you teach gives the audience something to relate to while the educator teaches their lesson.

Another principle that can be used is the modality principle. This states that people learn best from visuals and spoken words rather than visuals and printed words. This simply means that if there are visuals accompanied by too much text, the learner will become overwhelmed. By relying more on visuals, and keeping it to key terms, steps, or directions, learners can learn more from the visuals present.

Introduction to the game of Chess!

Here is an infographic I put together that illustrates the ideas that need to be learned in order to go ahead and start playing chess. It serves as an outline for the lesson plan that was prepared.

One of the most iconic board games in the world is Chess. The reason being is that essentially anyone can play it. Although it is generally simple in nature, in actuality chess is a complex thinking game. A game where you have to try and outsmart your opponent to win. There are many unique strategies that people emulate when playing chess, but in order to get to this point, you must learn the basics.

The attached lesson plan will help guide you throughout the basics of the game of chess and essentially help you familiarize yourself with this masterpiece (get it? because you use pieces in chess) of a game.

https://docs.google.com/document/d/1qgK1wOCzRG2lrZoJiKxWKZc6phbjMUWwdWdnOuahl70/edit?usp=sharing

The Introduction to the chess lesson plan has the application of both Dual-coding and cognitive theory because the learner is being introduced to new information in the form of text and visuals. With this, information is then moved into their working memory so if they ever want to play chess, they are able to integrate what they learned from the lesson and access it from their long-term memory.

  • Here are the multimedia principles that were followed in the creation of the lesson plan and the other multimedia objects that I prepared.

The coherence principle states that people learn more when they are presented with material that doesn’t involve extra/distracting material. In general, keeping the lesson plan simple and easy to follow makes the designated audience relate directly to what is being taught and they are therefore able to learn the key information easily.

The spatial contiguity principle is about the space in between the text and visuals. It states that people learn best when relevant text and visuals are physically close together. In the lesson plan, I made sure to keep visuals and the related text regarding that certain visual generally close to one another. This makes it easier for the learner to process the information and use less energy to try and decipher the meaning behind the visual. I designed the lesson so that the audience is able to know where to locate the information I’m trying to convey easier. With the infographic I prepared, learners are quickly able to identify what they are about to learn and it is presented in a manner that is eye-catching.

The segmenting principle states that people learn more deeply when the information is presented in segments, rather than one long single continuous segment. The lesson plan is divided into different categories so that it is easier for the learner to refer to a certain segment and thus lowers the workload on their cognitive minds. With the different categories in the lesson plan it is better for the learner to control the pace at which they learn and thus perform better when accessing their long term memory.

The multimedia principle states that people learn the most when they are introduced to words and pictures rather than just words alone. In the lesson plan that I prepared, I accompanied my lesson with photos so that it wasn’t all text. This gives the learner something to refer to when going through the lesson plan.

When preparing a lesson plan, it is important to keep in mind how you want your learners to succeed by voluntarily (or sometimes involuntarily) applying these principles of multimedia learning. These principles ensure the learners have an easier time learning the lesson at hand because instead of overworking them, the principals allow the information to be stored in their working memories for better recollection from their long-term memories. By applying these principles to multimedia learning, it lessens the confusion of the topic while increasing the engagement of the student. It makes it so that you do not spend countless of hours just for you to fall short of your goal. Instead, these principles keep you organized. With good preparation and organization it is easier for both the learner and the educator.

Telling a story!

https://earth.google.com/earth/d/1IMz9LNAug1tT4b-dncY4Z66UlePdAPOl?usp=sharing

One of the easiest ways to transfer knowledge from one person to another is through storytelling. Storytelling is a great tool because it keeps people engaged and requires them to recall what they have been told whether during a test or conversation.

The multimedia object that I decided to improve on was the Google Earth story. I decided to create another Google Earth story that presents the journey that I took from the Philippines to Canada. This Google Earth project presents some of the places that I believe to be an important part of my life because they are part of my journey here to Canada.

One of the multimedia principles that I decided to use is the segmenting principle. This principle states that people learn better when the information presented to them is cut into segments rather than one continuous stream. This is an important principle because it gives the learner a chance to control the pace at which they decide to learn. With my story, people can go back and forth between the slides. Another principle that is used in the project is the multimedia principle. This principle states that the learner will learn better from visuals and words than just visuals alone. Since most of the presentation is visuals accompanied by the names of the places that I have considered important, it is easy for the learner to recall the places in question. In regards to the cognitive learning theory, the transfer of knowledge is straightforward as the presentation is simple and straight to the point. Most of the slides are accompanied by a captured image that represents the place that I have just presented. The other multimedia principle that is present is the signaling principle. This principle essentially states that humans learn best when they are shown exactly what they have to pay attention to. For example, showing a slide that describes the upcoming location of the next slide gives the viewers context about what they are about to see. These principles allow the effortless transfer of knowledge to the learners.

Visualizing data can help us learn more about topics!

https://docs.google.com/spreadsheets/d/1bHsZ2kMbuzSeHwt9ccMaFHJ6lr_upChAyDe4tfqlIU0/edit?usp=sharing

When doing research about certain topics, people usually rely on data to support questions, theories, and answers etc. When a person is provided with a visual, sometimes they are able to learn more about what is being taught because they are either improving the previous knowledge they already have, or they are able to quickly examine what is in front of them and come up with their own conclusions. The data visualization I put together includes graphs that regard the percentage of households that have access to internet/home computers from different countries.

One could use the cognitive learning theory to accompany the data that I presented because the data provides the learner with an external element that helps them understand the topic more. The learner is forced to use their internal thoughts to improve their knowledge.

A multimedia learning principle I would associate with my data visualization would be the spatial contiguity principle. Since the visuals and related text on the screen are physically close together, it makes it easier for the learner to understand how they are related.

All in all, providing a visualization of data can be very helpful for both educators and learners because certain learning theories or learning principles are at play. This can provide a greater experience for all.

Feedback of “Blog 8 – Persuasive Presentations or Death by PowerPoint”

In this blog post, Hsien-wen talks about the TEDtalk by Julian Treasure titled “How to speak so that people want to listen”. Hsien-wen talks about how the TEDTalk relates to the current topic we were learning about. They mention the use of dual coding theory as well as the signalling principle within the video. They explain that by using bolded text, the speaker is able to capture the attention of the audience. They also go on to talk about how the dual coding theory verifies the saying “practice makes perfect” through repeated repetition. I enjoyed how they included a personal exprerience because it helps the reader relate to the content .

I wonder if Hsien-wen could provide short explanations as to why they chose the sevens sins of speaking. Thanks for the great post.

Feedback of “Core Multimedia Skills in Fl Studios A3”

In this blog post, Manny revisits his previous Screencastify recording to provide improvements on the multimedia objectives as well as more ways to interact with the video such as the inclusion of more multiple-choice questions. Manny used more multimedia learning principles in order to help improve the experience for the learner. They’ve also provided the learners with a hands-on activity that they can follow along and complete. This is a way for the learners to show and test their knowledge on the topic. This was a good read due to the fact that it was very easy to follow and the video provided was done well.

I wonder if Manny is able to arrange the blog into multiple paragraphs rather than just one big one. This could help guide the reader better. Overall this was a great read.

Feedback of “USE TWIN TO CREATE STORY”

In this blog post, Kira talks about the importance of storytelling through an interactive story that they have produced. They mention the use of a multimedia learning principle such as the Personalization principle which aids in helping the learner with what they are trying to achieve by the use of the combination of text and photos. They provide a brief explanation that gets to the point as to why they used this certain multimedia learning principle. I enjoyed the simplicity of the blog post and it was very easy to understand and read.

I wonder if Kira could provide some visuals so that the reader can have a teaser about the story that they are about to embark on. Thank you for sharing.

Learning more about how our brains work!

In this TEDTalk, cognitive researcher Dr. Bavelier speaks about the impact that certain video games -especially the high action genre- have on our brains. Believe it or not, she believes that these types of video games can help us learn, focus and, multitask.

Dr. Bavelier uses multiple forms of learning principles to help her audience pay attention to her presentation and interact with her. The first thing you notice is her use of underlines and arrows. This demonstrates the signaling principle while making sure that you are paying attention by highlighting the keywords and images she wants you to see. Next, Dr. Bavelier utilizes the redundancy principle by combining the use of images and narration. By doing this she provides the audience with a more comfortable way to grasp the information. Another thing that you notice is that she puts most of her text and visuals physically close together. This is her once again utilizing another learning principle called the spatial contiguity principle.

Dr. Bavelier’s TEDtalk encourages you to make mental images that connect to the lesson she is teaching. This is called Dual coding theory. By making these mental images, this technique plants seeds into the learner’s brain which makes sure that they are able to recall the lesson being taught. By keeping her TEDTalk simple, our cognitive load wasn’t too heavy. This makes it so that the learner doesn’t have trouble recalling the events of the presentation.

Overall this was an insightful and powerful TEDTalk. One that everyone should give a watch if they are interested in how our brain is working when we do tasks, like playing video games for example.

The Beauty of Multimedia Teaching!

As multimedia learning evolves and pushes the boundaries of teaching, it defies the way educators can help educate their students.  As we move into the golden age of technology, this form of teaching is becoming increasingly relevant. There are many benefits of multimedia teaching. While being part of an ongoing pandemic, it has become difficult to attend face-to-face interactions. This makes the ability to upload and broadcast lessons online a great tool for multimedia learning. One downside to this is that resources might not be attainable for everyone such as access to the internet, iPads/laptops/smartphones, etc. One takeaway from multimedia teaching and learning is that it has the ability for everyone to learn from anywhere and anytime.

In this newly made interactive video, I decided to improve my previous tutorial for the game “Slither.io”. Upon learning and improving my knowledge about multimedia teaching, I am able to implement multiple elements of Dr. Mayer’s multimedia learning principles. Doing so will ensure a positive experience for the viewer as well as a coherent understanding of the lesson at hand.  By using the segmenting principle to cut my video into sections, provides learners with more freedom and control over what they want to learn.  If the viewer is already aware of some of the controls of the game, then they are able to skip ahead and view or brush up on an aspect of the game that they haven’t experienced before. The modality principle as well as the voice principle was implemented through the use of visuals and narration. Coinciding these two principles together keeps the viewer engaged as well as offering a better correlation between what is seen on the screen and the lesson being taught. Lastly, the addition of questions alongside the video is a way to make sure that the viewer is able to test their understanding when watching the video. Introducing these principles to my previous video makes sure that I am able to help the learners have a deeper understanding as well as an enjoyable experience in the process.

Feedback of “Blog 3-Multimedia Design for Learning” by Hsien-wen Kuo

Blog 3-Multimedia Design for Learning

In this blog post, Hsien-wen mentions that multimedia consists of multiple theories and learning principles.  I agree with this statement as it is what makes multimedia unique.  I like how they included the fact that it may be difficult to incorporate all the learning principles when taking into account the visually impaired. Their experience incorporating the redundancy principle using a PowerPoint and a short video provides strong points about how this principle served them well in prolonging the audience’s attention.  It was interesting to read about the struggles that they have faced with this principle and how overcoming it resulted in a better presentation.

I wonder if Hsien-wen could add audio alongside his video to further engage the audience.  Thanks for the great post Hsien-wen.

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